The toys
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Hot and Cold for Real
The stone in your palm knows where the treasure is.
Ages 5–10
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Runes
Say a spell tonight and hold it as a printed rune tomorrow.
Ages 6–12
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Vault Guardian
Talk the guardian out of his password, or wait till he dozes.
Ages 12+
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The Malacka Family Radio
Tune to Grandma’s year and hear her voice on the news.
Ages 8+
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Story Stand
Line up any figures, and the story is suddenly about them.
Ages 4–9
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Fairy-Tale Barrel Organ
Crank it slowly and the fairy tale turns spooky.
Ages 4–10
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Garden Gazette
Find out at breakfast which bird hogged the feeder yesterday.
Whole family, 6+
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Spinning Top Arena
How long can a tiny printed creature ride a spinning top?
Ages 6+
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Conductor Pepík’s Train
The conductor knows every passenger, including the one who overslept.
Ages 4–7
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Morning Ticket
A newspaper with exactly one reader, printed before breakfast.
Ages 6–12
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Pointing Globe
Ask where penguins live and the globe turns to show you.
Ages 6–12
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Two Advisors
An owl and a fox argue, and one is confidently wrong.
Ages 8–14
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Comic on a Roll
Say what happens next, and the next panel rolls out.
Ages 5–10
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Family Chronicler
Everyone says one sentence a day, and on Sunday the printer hands you the week.
Whole family
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Story Mixing Desk
A bedtime story with faders, mixed live while it plays.
Ages 5–12
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Bridgeworks
Build a bridge from skewers, then pour in rice until it breaks.
Ages 9+