An owl and a fox argue about the answer. One of them is right, the other is convincingly wrong, and the kids decide whom to trust.
Ask a question and listen to both advisors. Then put your token in front of the one you believe, or on “neither”. Sometimes both are wrong. In the toy, the code picks the question and decides who tells the truth, and Claude writes both arguments. This demo carries 10 rounds written in advance, the same way the toy keeps an offline set.
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The truth comes out at the end of every round.
The model never sees which answer is true until the code tells it which side to argue.
The fox sounds so sure of itself that both kids agree and slide the token in front of it. Then the light comes on under the owl, and the explanation shows exactly why the fox’s argument felt right. The next round, they listen more carefully.
The Baloney Detector keeps score over weeks, so there is always a streak to beat. The rounds where both advisors are wrong stop the kids from assuming that one of them must be right, and siblings can play against each other or as a team.
Here the AI lies convincingly on purpose, under the code’s control, so that kids learn a confident voice proves nothing.
Project Vend showed that splitting roles between separate agents gives better control over them. Here the split is the game itself: one advisor gets the truth, the other gets the misconception, and neither decides which is which.
| Part | What for | CZK |
|---|---|---|
| ESP32-S3 DEVKit (LaskaKit) | the brain | 448 |
| 2× MAX98357 amplifier | one voice per figure | 196 |
| 2× 40 mm speaker | inside the owl and the fox | 178 |
| 3× Hall module A3144 | owl, fox and “neither” spots | 90 |
| WS2812 LEDs | the reveal | ~40 estimate |
| Magnets for the tokens | sealed into the prints | not priced |
| Parts total, magnets and filament not included | ~952 (about €40) | |
One round costs about 0.3 CZK: two short calls to Claude, one per advisor.
The misconceptions are harmless on purpose: nothing about health, medicine or safety. The truth is revealed at the end of every round, so nothing false is left standing.
There is no microphone; the kids answer with a token. An offline set of 50 pre-generated rounds plays when the Mac is away.
An idea that stayed on paper. It later fed into a bigger quiz-show toy in which a professor lies on purpose and the kids buzz in to catch him, and the owl and the fox became its variant for ages 10–14.
One of sixteen finalist toy ideas in the Toy Workshop, generated by AI agents, picked by a dad.
Made by Ondra Malacka with Claude agents · malacka.cz